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 MPlayer FeaturesMPlayer is a movie player which runs on many systems (see the documentation).
	It plays most MPEG/VOB, AVI, Ogg/OGM, VIVO, ASF/WMA/WMV, QT/MOV/MP4,
	RealMedia, Matroska, NUT, NuppelVideo,
	FLI, YUV4MPEG, FILM, RoQ, PVA files, supported by many native, XAnim,
	and Win32 DLL codecs. You can watch VideoCD, SVCD, DVD, 3ivx, DivX 3/4/5, WMV
	and even H.264 movies. 
	Another great feature of MPlayer is the wide range of supported output
	drivers. It works with X11, Xv, DGA, OpenGL, SVGAlib, fbdev, AAlib,
	DirectFB, but you can use GGI, SDL (and this way all their
	drivers), VESA (on every VESA compatible card, even without X11!) and
	some low level card-specific drivers (for Matrox, 3Dfx and ATI), too!
	Most of them support software or hardware scaling, so you can enjoy movies in
	fullscreen. MPlayer supports displaying through some hardware MPEG
	decoder boards, such as the Siemens DVB, DXR2 and DXR3/Hollywood+. 
	MPlayer has an onscreen display (OSD) for status information, nice
	big antialiased shaded subtitles and visual feedback for keyboard controls.
	European/ISO 8859-1,2 (Hungarian, English, Czech, etc), Cyrillic and Korean
	fonts are supported along with 12 subtitle formats (MicroDVD, SubRip, OGM,
	SubViewer, Sami, VPlayer, RT, SSA, AQTitle, JACOsub, PJS and our own: MPsub).
	DVD subtitles (SPU streams, VOBsub and Closed Captions) are supported as
	well. 
	MPlayer is available under the
	GNU General Public License version 2.
	It is not available under any other licensing terms, not even for
	substantial amounts of money.
	If you have questions about the GNU GPL, consult the
	GPL FAQ.
 Supported Input Formats
	(S)VCD (Super Video CD)CDRwin's .bin image fileDVD, including encrypted DVDMPEG-1/2 (ES/PS/PES/VOB)AVI file formatASF/WMV/WMA formatQT/MOV/MP4 formatRealAudio/RealVideo formatOgg/OGM filesMatroskaNUTNSV (Nullsoft Streaming Video)VIVO formatFLI formatNuppelVideo formatyuv4mpeg formatFILM (.cpk) formatRoQ formatPVA formatstreaming via HTTP/FTP, RTP/RTSP, MMS/MMST, MPST, SDPTV grabbing Supported Video and Audio Codecsmost important video codecs:
	MPEG-1 (VCD) and MPEG-2 (SVCD/DVD/DVB) videoMPEG-4 ASP in all variants including DivX ;-), OpenDivX (DivX4),
		DivX 5 (Pro), XvidMPEG-4 AVC aka H.264Windows Media Video 7/8 (WMV1/2)Windows Media Video 9 (WMV3) (using x86 DLL)RealVideo 1.0, 2.0 (G2)RealVideo 3.0 (RP8), 4.0 (RP9) (using Real libraries)Sorenson v1/v3 (SVQ1/SVQ3), Cinepak, RPZA and other QuickTime codecsDV video3ivxIntel Indeo3 (3.1, 3.2)Intel Indeo 4.1 and 5.0 (using x86 DLL or XAnim codecs)VIVO 1.0, 2.0, I263 and other H.263(+) variants (using x86 DLL)MJPEG, AVID, VCR2, ASV2 and other hardware formatsFLI/FLCHuffYUVvarious old simple RLE-like formats most important audio codecs:
	MPEG layer 1, 2, and 3 (MP3) audioAC3/A52, E-AC3, DTS (Dolby Digital) audio (software or SP/DIF)AAC (MPEG-4 audio)WMA (DivX Audio) v1, v2WMA 9 (WMAv3), Voxware audio, ACELP.net etc (using x86 DLLs)RealAudio: COOK, SIPRO, ATRAC3 (using Real libraries)RealAudio: DNET and older codecsQuickTime: Qclp, Q-Design QDMC/QDM2, MACE 3/6 (using QT libraries), ALACOgg Vorbis audioVIVO audio (g723, Vivo Siren) (using x86 DLL)alaw/ulaw, (ms)gsm, pcm, *adpcm and other simple old audio formats 
	The codec status page has the complete
	list and is updated daily.
 Supported Video Output Devicesgeneral:
	x11: X11 with SHM extensionxv: X11 using overlays with the Xvideo extension (hardware YUV & scaling)xvmc: Xvideo Motion Compensationvidix: VIDeo Interface for *niXxvidix: VIDIX in an X11 windowcvidix: VIDIX on the consolewinvidix: VIDIX under Windowsdga: X11 DGA extension (both v1.0 and v2.0)gl: OpenGL renderergl2: alternative OpenGL renderer (with multiple textures)fbdev: framebuffer outputsvga: SVGAlib output (supports EGA displays)sdl: SDL >= v1.1.7 driverggi: GGI graphics outputaalib: text mode renderingcaca: text mode rendering in colorvesa: display through the VESA BIOS (also needed for Radeon TV-out)directfb: DirectFB supportdirect3d: native Windows Direct3D 9 output driverdirectx: native Windows DirectX output driverquartz: native Mac OS X output driver card specific:
	mga: Matrox G200/G400/G450/G550 hardware YUV overlay via the
		mga_vid devicexmga: Matrox G200/G400/G450/G550 overlay (mga_vid) in X11 window
		(Xv emulation on X 3.3.x!)syncfb: Matrox G400 YUV on framebuffer3dfx: Voodoo 3/Banshee hardware YUV (/dev/3dfx)tdfxfb: Voodoo 3/Banshee hardware YUV on tdfx framebuffermpegpes: Siemens DVB hardware MPEG-1/2 decoder
		boards (or MPEG-PES file output)dxr2: DXR2 hardware MPEG-1/2 decoder boardsdxr3: DXR3/Hollywood+ hardware MPEG-1/2 decoder boardszr: Zoran360[56]7 based hardware MJPEG cardsvdpau: hardware acceleration for NVidia cards special:
	png: PNG outputjpeg: JPEG outputgif89a: animated GIF outputtga: Targa outputyuv4mpeg: yuv4mpeg output for mjpegtoolspgm: PGM output (for testing purposes)md5: MD5sum output (for debugging)null: null output (for speed tests/benchmarking)bl: Blinkenlights output 
	See the
	video card section
	of the documentation for more details.
 Supported Audio Output Devices
	OSS (Open Sound System) - factory standard under UNIXSDL (Simple Directmedia Layer) - wrapper library with support for various systemsALSA (Advanced Linux Sound Architecture) 0.5/0.9/1.0 for LinuxSUN audio driver for BSD and Solaris8/9 usersSGI audio for IRIXMac OS X audioWindows audioNAS (Network Audio System)ESD (ESound Daemon)ARTS (KDE Sound System)JACK (Jack Audio Connection Kit) Speed
	Most of time-critical parts are optimized for
	Intel/AMD (MMX/MMX2/SSE/SSE2/3DNow!/3DNowEx),
	PowerPC G4 (Altivec), SPARC (VIS), ARM PDAs
	and the Sony Playstation 2.
 GUI
	MPlayer comes with a GUI that is not built by default. The
	GUI section of the
	documentation explains how to enable it. Several external
	MPlayer frontends
	provide alternative GUIs.
 
	Before reporting a bug, please try the latest development version
	(Subversion HEAD) first. Quite possibly your bug is already known
	and fixed, even though it may still be present in the version you
	are using. Furthermore,
	please read all of the documentation that
	comes with MPlayer. Solutions for most problems can be found there.
 
	If you are confident that your problem is a real bug in the current
	version, dive into the
	bug reporting guidelines
	and follow the instructions. Failing to do that will just waste the
	time of all participants in the communication while you are asked
	to provide the information described there anyway. It is also likely
	to get you ignored completely. So please take the time to create
	quality bug reports.
 
	If you are interested in Chronicles of MPlayer Creation, they may be found
	at our history page.
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